The other day my friend who knows a guy who knows a guy was telling me about the fact that slicing is a great money maker for some one when the game firsts starts. This is because it generates you credits rather than items, these credits are balanced around all the crafting skills being on par with other gathering skills as money makers. When your servers economy first starts all the players will not have enough credits to pay large amounts of credits for ithems that other gathering crew skills will loot. But a few weeks down the line these items will be worth a fair bit more as players will have more and more credits. The slicing is balanced around a fully functional economy and rather than a starting server due to this the credits that you recieve are a fair bit more than the value of any items you might gather along the way. Making it a very profitable starting profession!
I have decided that I will be picking up slicing because of this fact, hopefully this should help me get my speeder skill alot quicker.
Also I believe that I am going to go with Cybertech, Scavenging and Slicing.
Then maybe at level 50 I think I will be dropping slicing and picking up Underworld Trading which should be easy to level compared to the pain I have had to endure in the past with picking up a gathering skill and trying to level it up from start to finish.
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